For example this code is broken (I've just fixed it in actual code..).
uint64_t a = 1 << 60
It can be fixed as,
uint64_t a = (uint64_t)1 << 60
but then this passed my brain.
uint64_t a = UINT64_C(1) << 60
I know that UINT64_C(1)
is a macro that expands usually as 1ul
in 64-bit systems, but then what makes it different than just doing a type cast?
(uint64_t)1
is formally an int
value 1
casted to uint64_t
, whereas 1ul
is a constant 1
of type unsigned long
which is probably the same as uint64_t
on a 64-bit system. As you are dealing with constants, all calculations will be done by the compiler and the result is the same.
The macro is a portable way to specify the correct suffix for a constant (literal) of type uint64_t
. The suffix appended by the macro (ul
, system specific) can be used for literal constants only.
The cast (uint64_t)
can be used for both constant and variable values. With a constant, it will have the same effect as the suffix or suffix-adding macro, whereas with a variable of a different type it may perform a truncation or extension of the value (e.g., fill the higher bits with 0 when changing from 32 bits to 64 bits).
Whether to use UINT64_C(1)
or (uint64_t)1
is a matter of taste. The macro makes it a bit more clear that you are dealing with a constant.
As mentioned in a comment, 1ul
is a uint32_t
, not a uint64_t
on windows system. I expect that the macro UINT64_C
will append the platform-specific suffix corresponding to uint64_t
, so it might append uLL
in this case. See also https://stackoverflow.com/a/52490273/10622916.