I have a problem on my FiveM server in GTAV. So, I have essentialmode script.
After a new user come out to server, this happen:
[script:essentialmode] > fn (@essentialmode/server/main.lua:126)
My main.lua configuration from 111 line:
RegisterServerEvent('es:firstJoinProper')
AddEventHandler('es:firstJoinProper', function()
local Source = source
Citizen.CreateThread(function()
local id
for k,v in ipairs(GetPlayerIdentifiers(Source))do
if string.sub(v, 1, string.len(settings.defaultSettings.identifierUsed .. ":")) == (settings.defaultSettings.identifierUsed .. ":") then
id = v
break
end
end
if not id then
DropPlayer(Source, "SteamID not found, please try reconnecting with Steam open.")
else
registerUser(identifier, Source)
justJoined[Source] = true
end
return
end)
end)
Any thoughts to solve this problem?
I don't know FiveM but a quick websearch yielded this:
https://github.com/rudzboy/fivem-essentialmode/search?q=server_script
which contains stuff like this:
-- Server
server_script 'server/classes/player.lua'
server_script 'server/classes/groups.lua'
server_script 'server/player/login.lua'
server_script 'server/main.lua'
server_script 'server/util.lua'
and this:
https://docs.fivem.net/docs/scripting-reference/resource-manifest/resource-manifest/
You most likely did not execute login.lua which defines registerUser, befor calling it in main.lua
You'll need a resource manifest that executes those files in the correct order like in the examples given above and in the documentation.