I am trying to make a program that when you click, it uses GetAsyncStateKey()
to know that you've clicked and makes the code click once more, like a double-clicker.
The problem is, I don't know anything about coding, so I tried to look at many codes and came up with this:
#include <iostream>
#include <windows.h>
#include <fstream>
using namespace std;
int main()
{
if(GetAsyncKeyState(VK_LBUTTON)) {
mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
Sleep(0);
return 0;
}
}
In my mind, when it opens, it should stay open, hence the sleep
, then getting the part if I click, it clicks again. But in reality, when I open it, it closes immediately.
Can someone make it work for me?
Your program performs 1 operation and then exits. You need a loop to keep it alive, eg:
#include <iostream>
#include <windows.h>
using namespace std;
int main()
{
while (true) {
if (GetAsyncKeyState(VK_LBUTTON) < 0) {
mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
}
Sleep(0);
}
return 0;
}