Just to give some context, there is an iOS app I'm building (in Xamarin) that requires the ability to fetch files (in an automatic way without having the user to navigate to the files and select them manually) that are stored on External Storage Devices (USB Sticks), and are connected (paired) to an iPhone/iPad.
Users connect a lighting cable to the iOS Devices, and plug their USB Sticks into this lighting cable. Here is an example of the cable that end users use to pair the USB Sticks with their iPhone/iPad, and the app then auto fetches these files from the USB Storage Devices.
The app then performs 2 functions:
I've tried using External Accessory Framework, however that's only suitable for devices that you register with the MFi program. https://developer.apple.com/documentation/externalaccessory
Notifications Center never seems to work (the Notifications that handle when a Device gets Connected and Disconnected, the delegates never get called), and I've tried using the Microsoft Helpers.
I've also tried some 3rd party libraries, but haven't found anything useful.
It doesn't look Apple has any Api Available to auto query and read the files, without having to use a DocumentPickerController. I know this is because of the App Sandbox, and I cannot directly access the Removable Storage Devices.
Now for my questions:
Update
So I've tried the solution that @Saamer suggested: Detect if USB is connected to iPhone device
Here is an example I wrote just to verify if the callback gets invoked, and the app can detect if a usb is plugged in.
CFNotificationCenter.Darwin.AddObserver("com.apple.mobile.lockdown.host_attached", null, (e, s) =>
{
MainThread.BeginInvokeOnMainThread(async () =>
{
var picker = await Xamarin.Essentials.FilePicker.PickAsync();
});
}, CFNotificationSuspensionBehavior.DeliverImmediately);
A file picker should immediately get invoked, and open up, once I plug the USB in, however this doesn't happen.
I'm happy for a solution right now which opens up a file picker, when the user plugs in a USB Device, and navigates to the root directory to start off with. So when the File Picker opens up the user should see this. Then they can select the files they want to transfer into the app.
According to the Apple Docs
You can use the Files app and other supported apps to access files stored on external devices, such as USB drives and SD cards, connected to your iPhone.
You generally use UIDocumentPickerViewController
along with the right uttype to get the files from the Files apps or iCloud Drive, and you require activating the Key-value storage
and iCloud Documents
from iCloud
entitlements capability. There's a lot of tutorials on UIDocumentPickerViewController
usage, but you specifically want the capabilities that became available from iOS 13 onwards
This video from WWDC is the best example of getting to where you want. I also didn't find any 3rd party libraries that can help with this
——————-
Edit: If the app does not need to be distributed through TestFlight or the App Store, you can use IOKit and distribute through AppCenter, as long as you have the UDIDs of all the devices you need the app installed on (up to 100?)