The title summed up what I am trying to figure out.
I am trying to get my int variables to increase and/or decrease depending on what directional key I press.
int x;
int y;
x = 0;
y = 0;
Console.WriteLine("X:" +x + "Y:" +y);
while (Console.Readkey().Key == ConsoleKey.UpArrow)
{
y = +1;
}
If I press the Up arrow nothing happens, if I press any other directional keys it will exit the Console. I fell that I am on the right track because of that alone.
Any help is awesome.
Here you go. I've written this in a way that I'm assuming does what you want it to do.
int x = 0;
int y = 0;
while (true)
{
Console.WriteLine("X:" + x + "Y:" + y);
ConsoleKey key = Console.ReadKey().Key;
Console.Clear();
if (key == ConsoleKey.UpArrow)
{
y += 1;
}
else if (key == ConsoleKey.DownArrow)
{
y -= 1;
}
else if (key == ConsoleKey.RightArrow)
{
x += 1;
}
else if (key == ConsoleKey.LeftArrow)
{
x -= 1;
}
}
It saves the current key in ConsoleKey key
and then checks which direction was pressed, and modifies x or y as necessary.
Note that I also added a Console.Clear()
so everything prints neatly instead of repeatedly one after another.