I have started a test app to test out TabBar to replace my bottomNavigationBar as it is no longer available in Uno.Material. I have made a simple app that runs on Android, IOS, and UWP without issue. When I add the code in for Material- it runs fine on UWP and on IOS. However when I run it on Android, It will build and deploy but not run. Is there something else I need to do to get it run on Android? Note: I have Xamarin.AndroidX.AppCompat, and Xamarin.AndroidX.LifeCycle.LiveData installed per the instructions. I get the following error:
System.InvalidOperationException Message=Failed to load unoMaterialSample2.MainPage: System.MissingMethodException: Method not found: void Windows.UI.Xaml.UIElement.set_Name(string)
Here is my App.Xaml:
<Application
x:Class="unoMaterialSample2.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:unoMaterialSample2">
<!-- Place resources here -->
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
<!-- Place resources here -->
<ToolkitResources xmlns="using:Uno.Toolkit.UI" />
<MaterialColors xmlns="using:Uno.Material"
OverrideSource="ms-appx:///Design/ColorPaletteOverride.xaml" />
<MaterialResources xmlns="using:Uno.Material" />
<MaterialToolkitColors xmlns="using:Uno.Toolkit.UI.Material"
OverrideSource="ms-appx:///Design/ColorPaletteOverride.xaml" />
<MaterialToolkitResources xmlns="using:Uno.Toolkit.UI.Material" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
</Application>
MainPage.Xaml:
<Page
x:Class="unoMaterialSample2.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:unoMaterialSample2"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:toolkit="using:Uno.UI.Toolkit"
mc:Ignorable="d"
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid toolkit:VisibleBoundsPadding.PaddingMask="All">
<Grid.RowDefinitions>
<RowDefinition Height="70*"/>
<RowDefinition Height="470*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<TextBlock x:Name="testText" Grid.Row="0" Text="Hello, world!" Margin="20" FontSize="30" />
<Button Grid.Row="1" Content="Example" Style="{StaticResource MaterialContainedButtonStyle}" Click="bClick" />
<utu:TabBar Grid.Row="2" Style="{StaticResource MaterialBottomTabBarStyle}"
xmlns:utu="using:Uno.Toolkit.UI">
<utu:TabBar.Items>
<utu:TabBarItem Content="Home">
<utu:TabBarItem.Icon>
<FontIcon Glyph="" />
</utu:TabBarItem.Icon>
</utu:TabBarItem>
<utu:TabBarItem Content="Support">
<utu:TabBarItem.Icon>
<FontIcon Glyph="" />
</utu:TabBarItem.Icon>
</utu:TabBarItem>
<utu:TabBarItem Content="About">
<utu:TabBarItem.Icon>
<FontIcon Glyph="" />
</utu:TabBarItem.Icon>
</utu:TabBarItem>
</utu:TabBar.Items>
</utu:TabBar>
</Grid>
</Page>
So- if anyone else runs into this, here is what I ended up doing to solve the issue. I had been ignoring the visual studio warning that Google Play indicates you need to compile with at least Android 11. Once I switched that in the Android project properties- voila - it compiled and is now working as expected.