I am using the Python Ursina
game engine to make a 3D character. I want to keep the window always on top, like a picture-in-picture video. How would I do this, currently my code is as follows...
from ursina import *
app = Ursina()
cube = Entity(model='cube')
def update():
cube.rotation_y += 1
app.run()
The code runs fine, but it is always behind the other windows I open. Any advice or solutions out there?
You can use win32 gui
import win32gui
def windowEnumerationHandler(hwnd, top_windows):
top_windows.append((hwnd, win32gui.GetWindowText(hwnd)))
if __name__ == "__main__":
results = []
top_windows = []
win32gui.EnumWindows(windowEnumerationHandler, top_windows)
for i in top_windows:
if "window name" in i[1].lower():
print i
win32gui.ShowWindow(i[0],5)
win32gui.SetForegroundWindow(i[0])
break