I'm trying to code a simple game of pong as a way to learn pygame as i'm not that experienced in coding. I've only recently started to use classes and i guess i don't quite understand how to use init properly As whenever i run the code:
class ball:
def __init__(self):
self.y = y
def draw_shape(self):
pygame.draw.circle(screen, WHITE,(30 , self.y),15)
pygame.display.flip()
while running:
clock.tick(fps)
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == KEYDOWN and (event.key == K_UP):
player.y = player.y + vel
screen.fill(BLACK)
visual.border_draw()
visual.mid_lines()
visual.score()
ball.draw_shape()
I got the following error message:
TypeError: draw_shape() missing 1 required positional argument: 'self'
try:
ball().draw_shape()
or just
player = ball()
player.draw_shape()