javascriptinheritancedecoratorprototype-chain

What the difference between prototype of the class N and class N itself in ECMAScript?


Before marking my question as a duplicate of "What is the prototype is JavaScript?" please note that this question is focused on the prototypes of the ES6 classes. Although the prototype chain conception is involved, the implementations of the inheritance mechanism at ES5- are off-topic.

Unfortunately, the general explanation about inheritance and the prototype chain does not give a clear answer to my question. Contrariwise, it creates new questions.

I did not care about prototypes of the classes until not tried to create the decorator (on the non-static class property). In the case of non-static class property fields, the first parameter of the decorator function is the prototype of the target class.

From the viewpoint of general explanation, the prototype of the target class is completely useless (at least I don't understand what to do with it even know that this prototype is related to some class) - what is seems to be valuable is the class itself.

export function VueReactiveField(
  classPrototype: unknown, // What it this? What we can do with it? 
  fieldName: string
): void {
}

Moreover, the prototype has doubled the complexity. If this equation we have for variables now:

  1. Target class (everything is clear)
  2. The instance of the target class (everything is clear)
  3. The prototype of the target class (I don't understand its essence)
  4. The prototype of an instance of the target class (I don't understand its essence)

Solution

  • Note that class, primarily, is just syntax for building constructor functions and the objects they assign as prototypes to instances. It's not a different kind of prototypical inheritance from constructor functions. It's a different way of writing those. (Plus there are now some features in class syntax that are not available if you write constructor functions the old way, such as private fields.) I cover that part of things in more detail in this answer.

    Usually when someone says "the prototype of class X," they mean the object on the property X.prototype. That phrase is arguably not quite correct (or at least slightly imprecise), but it's common.

    Let's say you have:

    class Parent {
    }
    class Child extends Parent {
    }
    

    That sets up two inheritance relationships:

    1. The Child.prototype object inherits from Parent.prototype. That way, Child.prototype inherits the prototypical properties (if any) and methods (much more common) that Parent.prototype provides.

    2. The Child function inherits from the Parent function (yes, really). That way, Child inherits any static features Parent defines.

    E.g.:

    Child.prototype −−−−> Parent.prototype −−−−> Object.prototype
    
    Child −−−−−−−−−−−−−−> Parent −−−−−−−−−−−−−−> Function.prototype
    

    Example:

    class Parent {
        parentInstanceMethod() {}
        
        static parentStaticMethod() {}
    }
    class Child extends Parent {
    }
    
    console.log(Object.getPrototypeOf(Child.prototype) === Parent.prototype); // true
    console.log(Object.getPrototypeOf(Child) === Parent);                     // true
    console.log(typeof Child.prototype.parentInstanceMethod);                 // "function"
    console.log(typeof Child.parentStaticMethod);                             // "function"

    What the difference between prototype of the class N and class N itself in ECMAScript?

    It depends on whether you mean the object on N.prototype or the actual prototype of the N function.