gameboy

Does the GameBoy have provisions to run in a low/lower power mode, e.g. when games are paused?


When paused some Gameboy games:

  1. Continue with moving visuals (to some degree),
  2. Continue with music.
  3. Get silent and have a static image only:

As this was a portable console and battery life limited I ask myself:


Solution

  • It is definitely possible to program your game in a way that reduces power consumption. This guide contains some good examples. One of the more notable examples is to use the halt CPU instruction when waiting for things like VBlank.