I am using Google AdMob banner in my app. I created a dummy project and implemented the banner functions there and it is working fine there but when I used it in my actual application, it is giving me error. The error is:
bannerView:didFailToReceiveAdWithError: Error
Domain=com.google.admob Code=1 "Request Error: No ad to show."
UserInfo={NSLocalizedDescription=Request Error: No ad to show.,
gad_response_info= ** Response Info **
Response ID: aIdaYsjKHfCJwuIP4KOQoAc
Network: (null)
** Mediation line items **
My code is:
import UIKit
import GoogleMobileAds
class DashBoardVC: UIViewController, GADBannerViewDelegate {
var bannerView: GADBannerView!
override func viewDidLoad() {
super.viewDidLoad()
bannerView = GADBannerView(adSize: GADAdSizeBanner)
bannerView.adUnitID = "ca-app-pub-3940256099942544/2934735716"
bannerView.rootViewController = self
bannerView.load(GADRequest())
bannerView.delegate = self
}
func bannerViewDidReceiveAd(_ bannerView: GADBannerView) {
addBannerViewToView(bannerView)
}
func bannerView(_ bannerView: GADBannerView, didFailToReceiveAdWithError error: Error) {
print("bannerView:didFailToReceiveAdWithError: \(error)")
}
func addBannerViewToView(_ bannerView: GADBannerView) {
bannerView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(bannerView)
view.addConstraints(
[NSLayoutConstraint(item: bannerView,
attribute: .bottom,
relatedBy: .equal,
toItem: bottomLayoutGuide,
attribute: .top,
multiplier: 1,
constant: 0),
NSLayoutConstraint(item: bannerView,
attribute: .centerX,
relatedBy: .equal,
toItem: view,
attribute: .centerX,
multiplier: 1,
constant: 0)
])
}
}
I had searched for the solutions on stack overflow and there they are saying that sometimes it takes 1 to 2 hours if you create a new banner adUnitID but now its been 3 days and still getting this error.
I am not understanding why is it doing so in actual app but on dummy project, it's been working fine.
Does anyone knows why is it giving error?
I got the answer. The reason it was doing so is I was testing it on simulator and not the actual device. Today, I tested it on IPhone 12 pro max, the ads were showing there. I think there is some issue with simulator that it doesn't load the ads.