I'm trying to build a very simple UWP app (for PC Desktop only) with a single image target and camera using Vuforia on Unity.
Everything works fine in the Editor, but after I build and run the app I get the following error on a black screen :
I don't even know where to debug this, as the only log I get is this error and nothing else. I also tried delayed initialization, but this same behavior happens when I manually call VuforiaAppllication.Instance.Initialize();
after it's initialized and before it's started.
Here's my build settings :
I'm using Unity 2020.3.30f1
and Vuforia 10.2.5
, the only target SDK installed on my system is 10.0.19041.0
and also, I have Visual Studio 2019 Community
installed if that info helps.
Fixed by disabling my laptop's webcam from device manager, and connecting an external USB camera.