I've been learning Playcanvas and on the examples, I see that I can achieve layer animation by masking the bones. My question is can I apply something similar on three.js?
this is the example:
https://playcanvas.github.io/#/animation/layer-masks
Thank you
Something like this is not supported in current three.js
version (r141
).
You can layer animations with via additive blending like demonstrated in the following example. However, the animations affect the entire skeleton and not specific bones.
https://threejs.org/examples/webgl_animation_skinning_additive_blending