float3 f = float3(1,2,3);
f *= 2..xxx;
I have no idea what ..xxx does. I got the code from here
It's a "swizzle" operation. In this case of a scalar constant 2.0.
2..xxx
is equivalent to float3(2.0, 2.0, 2.0)
You can find more info here in the "Vector swizzle operator" section.