I'm trying to write some code to get a gamepad and list the axes' position:
window.addEventListener("gamepadconnected", (e) => {
console.log("Gamepad connected at index %d: %s. %d buttons, %d axes.",
e.gamepad.index, e.gamepad.id,
e.gamepad.buttons.length, e.gamepad.axes.length);
});
const [gp] = navigator.getGamepads()[0]
console.log(gp.axes)
and get an Uncaught TypeError: object null is not iterable (cannot read property Symbol(Symbol.iterator))
.
Would really appreciate help.
getGamepads
returns sequence<Gamepad?>
. You're using destructuring assignment syntax to unpack it into a variable.
const [gp] = navigator.getGamepads()[0]
This doesn't work because you're trying to unpack getGamepads()[0]
which is a Gamepad
object, not a sequence
. Try this:
const [gp] = navigator.getGamepads();
If you don't want to use destructuring assignment syntax:
const gp = navigator.getGamepads()[0];