I trying to achive this type of gradient on icons but unable to do that...
Output image
I already use this code for that but it also dosen't show any effect
ShaderMask(
shaderCallback: (Rect bounds) => RadialGradient(
center: Alignment.center,
radius: 0.5,
colors: [
Colors.pink,
Colors.deepOrange,
],
tileMode: TileMode.mirror,
).createShader(bounds),
child: Icon(Icons.access_time,),),
What should I do for achiving that?
It is missing blendMode: BlendMode.srcIn
. Play with stops
and colors
ShaderMask(
blendMode: BlendMode.srcIn,
shaderCallback: (Rect bounds) => RadialGradient(
center: Alignment.topCenter,
stops: [.5, 1],
colors: [
Colors.pink,
Colors.yellow,
],
).createShader(bounds),
child: Icon(
Icons.access_time,
size: 133,
),
),