I'm trying to play a sound file by clicking on a button in processing using Controlp5 and processing.sound. I'm having trouble finding a way to declare when I press on the button, a sound file plays. This is all that I have so far. I don't have much written simply because I don't know what to write.
import controlP5.*;
import processing.sound.*;
SoundFile song;
ControlP5 cp5;
boolean playmusic = false;
void setup() {
size(800, 800);
song = new SoundFile(this, "my-sound-file.mp3");
cp5 = new ControlP5(this);
cp5.addButton("play")
.setValue(0)
.setPosition(300, 100)
.setSize(200, 100)
;
}
void draw(){
}
This is my first time posting so if I should be formatting this question differently, please tell me.
You have to create a separate function called 'play' which will run when the button is pressed. Place all of the sound code in that function. The xxx.mp3 file should ideally be placed in a folder entitled 'data' inside of your sketch folder. Processing knows to look there for it.
import controlP5.*;
import processing.sound.*;
SoundFile song;
ControlP5 cp5;
void setup() {
size(400, 400);
cp5 = new ControlP5(this);
cp5.addButton("play")
.setPosition(100, 100)
.setSize(200, 100)
;
}
public void play() {
song = new SoundFile(this, "mySnd.mp3");
song.play();
}
void draw(){
}