I am trying to create i scheduler so after writing the code and creating deployment i use a make file to build and use vendor also but when i use my first code which use the same imports as the code in github reposetory it works but when i add to it and use k8s.io/metrics/pkg/client/clientset/versioned as import it give me an error:
cmd/scheduler/main.go:24:5: cannot find package "k8s.io/metrics/pkg/client/clientset/versioned" in any of:
/go/src/github.com/username/scheduler/vendor/k8s.io/metrics/pkg/client/clientset/versioned (vendor tree)
/usr/local/go/src/k8s.io/metrics/pkg/client/clientset/versioned (from $GOROOT)
/go/src/k8s.io/metrics/pkg/client/clientset/versioned (from $GOPATH)
makefile:
SHELL = /bin/bash
OS = $(shell uname -s)
PACKAGE = github.com/username/scheduler
BINARY_NAME = scheduler
IMAGE = name
TAG = tagsvalue
BUILD_DIR ?= build
BUILD_PACKAGE = ${PACKAGE}/cmd/scheduler
DEP_VERSION = 0.5.0
GOLANG_VERSION = 1.11
.PHONY: clean
clean: ## Clean the working area and the project
rm -rf bin/ ${BUILD_DIR}/ vendor/
rm -rf ${BINARY_NAME}
bin/dep: bin/dep-${DEP_VERSION}
@ln -sf dep-${DEP_VERSION} bin/dep
bin/dep-${DEP_VERSION}:
@mkdir -p bin
curl https://raw.githubusercontent.com/golang/dep/master/install.sh | INSTALL_DIRECTORY=bin DEP_RELEASE_TAG=v${DEP_VERSION} sh
@mv bin/dep $@
.PHONY: vendor
vendor: bin/dep ## Install dependencies
bin/dep ensure -v -vendor-only
.PHONY: build
build: ## Build a binary
go build ${BUILD_PACKAGE}
please help i know that the question is not to clear but i am a new to golang so any information will help. thank you
Alright, seeing as you want to know how to use go modules, I'll write a brief summary. The full documentation is here, on the go.dev site. It's easy to find, and walks you through the entire process beginning to end.
I have been using go as my main language since go 1.4. Since the introductions of go modules, I can honestly say that I rarely, if ever, need a Makefile. To use modules is fantastically easy:
$ cd ~
$ mkdir new_project
& cd new_project
# initialise module
$ go mod init github.com/user/new_project
$ ls
go.mod
$ cat go.mod
module github.com/user/new_project
go 1.19
# the version in the mod file will reflect the version of go you have installed locally
Now to add dependencies:
$ go get github.com/jinzhu/copier
# check:
$ ls
go.mod go.sum
$ cat go.mod
module github.com/user/new_project
go 1.19
require github.com/jinzhu/copier v0.3.5 // indirect
The dependency was added, and a go.sum
file is created. This acts as a lock file for your dependencies. It's basically the commit hash of the exact version used in your project.
You can specify a specific version (saw we want version v0.3.2 instead of 0.3.5), you can just use the command:
$ go get github.com/jinzhu/copier@v0.3.2
Or you can manually add dependencies to your mod file in your editor:
module github.com/user/new_project
go 1.19
require (
github.com/jinzhu/copier v0.3.2
github.com/foo/bar
)
And so on. Check the docs for things like replace
and require_test
, and what they do.
Now you can just compile your code:
$ go build .
Any dependencies that you haven't downloaded yet will be automatically checked and updated/downloaded for you. If you want to download the dependencies manually, you can:
$ go mod download
If you want to remove dependencies that are no longer in use (ie clean up the go.sum file):
$ go mod tidy
There's nothing more to it, really.