I'm creating a simple app with a menu and multiple scenes. The structure is the following :
Vuforia Behaviour
script)The problems
I have one main issue :
When I launch the application in Unity, Vuforia use my webcam as a camera and the ImageTarget are detected really quickly. However when I deploy on the Hololens using USB method (since Vuforia isn't supported using Hololens Remoting Player
), it's really hard to detect the ImageTarget. The ImageTarget got 4/5 stars when uploaded on Vuforia and these are my settings :
In Vuforia database I also set the height of the target to 0.21m since I printed it on a A4 sheet
There you can see the scene system I use :
For the camera, the loading
scene contains the Main Camera
, then in Scenario1
I have an empty object containing Vuforia Behaviour Script
.
Question
Why is Vuforia having so much troubles to detect the ImageTarget when running on the Hololens ?
Please refer to Vuforia Engine Release Notes | VuforiaLibrary, support for HoloLens 1 was deprecated in Vuforia Engine v10.3.2.