I have a NSArray declared in .h file as
@interface ClassName : NSObject
{
NSArray *myArray;
}
@property (nonatomic, strong) NSArray *myArray;
@end
In the .m file here is how I have it.
@implementation ClassName
NSArray* myArray;
I am trying to access this in Swift as given below.
var x = ClassName().myArray
x
is always nil
.
There are several issues with your Objective-C class. You've declared the myArray
property (which is fine), but you've also added a public instance variable of the same name in the header file and you created a global variable (not instance variable) of the same name in the .m file. The following is what you should have:
In the .h file:
@interface ClassName : NSObject
@property (nonatomic, strong) NSArray *myArray;
@end
In the .m file:
@implementation ClassName
@end
That's it.
The next big issue is that you are accessing the myArray
property but you never give it a value. This is why you always get nil
.
This is no different than if you had a Swift class with an optional property that you never gave a value to.
Let's say you have the following Swift class:
class ClassName {
var myArray: [Any]?
}
If you then did:
var x = ClassName().myArray
you would get nil
just as you did using the Objective-C class. In both cases you need to create an instance of the class and assign an initial value to myArray
.
var c = ClassName()
c.myArray = [ "Hi", "There" ]
Now you can access the array:
var x = c.myArray
BTW - assuming you want the array to hold specific types of values, you should update the property declaration in your Objective-C class.
For example:
@property (nonatomic, strong) NSArray<NSString *> *myArray;
if you wanted an array of NSString
.