How can I implement swiftUI animations on a dynamic island icon? I want to do this:
DynamicIsland() { ... }
compactLeading: {
Image("my-icon").shineEffect()
} compactTrailing: {
Image("my-icon")
}
Where in shine effect I start the animation on onAppear
:
func body(content: Content) -> some View {
content
.onAppear() {
startAnimation()
}
}
In the main app it works, but in the dynamic island it doesn't.
The documentation explicitly states that standard animations don‘t work. You can only animate content-state update using
built-in transitions: opacity, move(edge:), slide, push(from:), or combinations of them. Additionally, request animations for timer text with numericText(countsDown:).