I have the following code:
my_renderer = vtkRenderer()
my_actor = vtkActor()
my_renderer.AddActor(my_actor)
Is there a way to recover a specific actor from the renderer? VtkRenderer has the following function GetActors()
which returns a collection of actors but I cannot see how to identify any specific one, if say I only wanted to change the property of one of them.
How do you specific the wanted actor?
One possible solution is: implement a selfActor which inherits from vtkActor
. Then, record a name in selfActor
. Then, you can use actor->GetName()
to obtain the name. You can identify the actor by the name.