I'm using a library which has a declared type as such:
type MyType = "value1" | "value2" | "value3";
I would like to create an object which holds the value of one of the possible values, randomly selected.
I was originally thinking that the MyType
type was defined as an enum
, but instead it is defined as above. I was referencing this answer: https://stackoverflow.com/a/55699349
Essentially, I'm looking for a generic solution to retrieving the possible values of a literal type at runtime, and then grabbing one of them at random. Here is a non-working version of what I'm looking for: TypeScript Playground
Any help is appreciated. Thanks!
I have learned through the comments that this is not possible, due to types being erased. More details are available here: https://www.typescriptlang.org/docs/handbook/2/basic-types.html#erased-types