We are trying to add multiple arrow icon on single line string in this code but we are not able to add. so how we add multiple animated arrow icon on this code we also add image of your reference.
I want when we click start button then add one arrow icon on line string and when we click again start button then add same new arrow icon on these line string
import Feature from 'ol/Feature';
import LineString from 'ol/geom/LineString';
import Map from 'ol/Map';
import Point from 'ol/geom/Point';
import Polyline from 'ol/format/Polyline';
import VectorSource from 'ol/source/Vector';
import View from 'ol/View';
import OSM from 'ol/source/OSM';
import {Icon, Stroke, Style} from 'ol/style';
import {Tile as TileLayer, Vector as VectorLayer} from 'ol/layer';
import {getVectorContext} from 'ol/render';
const center = [-5639523.95, -3501274.52];
const map = new Map({
target: document.getElementById('map'),
view: new View({
center: center,
zoom: 10,
minZoom: 2,
maxZoom: 19,
}),
layers: [
new TileLayer({
source: new OSM(),
}),
],
});
// The polyline string is read from a JSON similiar to those returned
// by directions APIs such as Openrouteservice and Mapbox.
fetch('data/polyline/route.json').then(function (response) {
response.json().then(function (result) {
const polyline = result.routes[0].geometry;
const route = new Polyline({
factor: 1e6,
}).readGeometry(polyline, {
dataProjection: 'EPSG:4326',
featureProjection: 'EPSG:3857',
});
const routeFeature = new Feature({
type: 'route',
geometry: route,
});
const startMarker = new Feature({
type: 'icon',
geometry: new Point(route.getFirstCoordinate()),
});
const endMarker = new Feature({
type: 'icon',
geometry: new Point(route.getLastCoordinate()),
});
const position = startMarker.getGeometry().clone();
const geoMarker = new Feature({
type: 'geoMarker',
geometry: position,
});
const styles = {
route: new Style({
stroke: new Stroke({
width: 6,
color: [237, 212, 0, 0.8],
}),
}),
icon: new Style({
image: new Icon({
anchor: [0.5, 1],
src: 'data/icon.png',
}),
}),
geoMarker: new Style({
image: new Icon({
src:
'https://cdn1.iconfinder.com/data/icons/basic-ui-elements-color-round/3/19-32.png',
rotation: getAngleAt(route, 0) + Math.PI / 2,
}),
}),
};
const vectorLayer = new VectorLayer({
source: new VectorSource({
features: [routeFeature, geoMarker, startMarker, endMarker],
}),
style: function (feature) {
return styles[feature.get('type')];
},
});
map.addLayer(vectorLayer);
const speedInput = document.getElementById('speed');
const startButton = document.getElementById('start-animation');
let animating = false;
let distance = 0;
let lastTime;
function getAngleAt(lineString, distance) {
const length = lineString.getLength();
const coordinates = lineString.getCoordinates();
for (let i = 1, len = coordinates.length; i <= len; ++i) {
if (
new LineString(coordinates.slice(0, i)).getLength() >=
length * distance
) {
return -Math.atan2(
coordinates[i][1] - coordinates[i - 1][1],
coordinates[i][0] - coordinates[i - 1][0]
);
}
}
}
function moveFeature(event) {
const speed = Number(speedInput.value);
const time = event.frameState.time;
const elapsedTime = time - lastTime;
distance = (distance + (speed * elapsedTime) / 1e6) % 2;
lastTime = time;
const lineDistance = distance > 1 ? 2 - distance : distance;
const direction = distance > 1 ? -Math.PI / 2 : Math.PI / 2;
const currentCoordinate = route.getCoordinateAt(lineDistance);
const angle = getAngleAt(route, lineDistance) + direction;
styles.geoMarker.getImage().setRotation(angle);
position.setCoordinates(currentCoordinate);
const vectorContext = getVectorContext(event);
vectorContext.setStyle(styles.geoMarker);
vectorContext.drawGeometry(position);
// tell OpenLayers to continue the postrender animation
map.render();
}
function startAnimation() {
animating = true;
lastTime = Date.now();
startButton.textContent = 'Stop Animation';
vectorLayer.on('postrender', moveFeature);
// hide geoMarker and trigger map render through change event
geoMarker.setGeometry(null);
}
function stopAnimation() {
animating = false;
startButton.textContent = 'Start Animation';
// Keep marker at current animation position
geoMarker.setGeometry(position);
vectorLayer.un('postrender', moveFeature);
}
startButton.addEventListener('click', function () {
if (animating) {
stopAnimation();
} else {
startAnimation();
}
});
});
});
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Marker Animation</title>
<link rel="stylesheet" href="node_modules/ol/ol.css">
<style>
.map {
width: 100%;
height: 400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<label for="speed">
speed:
<input id="speed" type="range" min="10" max="999" step="10" value="60">
</label>
<button id="start-animation">Start Animation</button>
<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
<script src="https://unpkg.com/elm-pep@1.0.6/dist/elm-pep.js"></script>
<script type="module" src="main.js"></script>
</body>
</html>
We try this code in this code we are not able to add multiple icon on line string.
Repeat for as many arrows as you need on the linestring
function moveFeature(event) {
const speed = Number(speedInput.value);
const time = event.frameState.time;
const elapsedTime = time - lastTime;
distance = (distance + (speed * elapsedTime) / 1e6) % 2;
lastTime = time;
for (let i = 0; i < arrows; ++i) {
const arrowDistance = (distance + (2 * i) / arrows) % 2;
const lineDistance = arrowDistance > 1 ? 2 - arrowDistance : arrowDistance;
const direction = arrowDistance > 1 ? -Math.PI / 2 : Math.PI / 2;
const currentCoordinate = route.getCoordinateAt(lineDistance);
const angle = getAngleAt(route, lineDistance) + direction;
styles.geoMarker.getImage().setRotation(angle);
position.setCoordinates(currentCoordinate);
const vectorContext = getVectorContext(event);
vectorContext.setStyle(styles.geoMarker);
vectorContext.drawGeometry(position);
}
// tell OpenLayers to continue the postrender animation
map.render();
}
For arrows going forward and reverse calculate the interval based on 2 times the length
const arrowDistance = (distance + (2 * i) / arrows) % 2;
For one way traffic use a single length
const arrowDistance = (distance + i / arrows) % 1;
https://codesandbox.io/s/feature-move-animation-forked-w7dzx3