I need the number variable to change each time a button is pressed. The variable is called "total".
my stage code:
var total:Number = 4;
if (total == 5){
gotoAndPlay (2)
}
else if (total == 6){
gotoAndPlay (5)
}
else {
trace("there was an error ya PUTZ!!!")
}
my Button code:
on (release) {
set(total, 5);
}
Nothing happens when the button is pressed. There is nothing in the Compiler Errors.
Sorry if this is a stupid question. Im ass new to code and it can sometimes be hard to find flash tutorials. even sorry-er if this is formatted weird, still learning how to use this site and all that sorta stuff....
First of all, if you are starting anew, I advise to start with AS3, not AS1/2. Flash is dead anyway, but AS2 is like 15 years since obsolete so the amount and quality of tutorials and references are next to non-existent.
Then, your problem.
I don't remember, if set command is what I think you expect it to, but the basic = operator is still more readable and easier to understand.
Then, as you press the button, nothing seem to happen because your frame code is not a sleeping watchdog. It executes once and that's it. In order to get some reaction, you should set up some kind of watcher.
Frame script:
var store:Number = 4;
var total:Number = 4;
// This is a predefined method name that will fire FPS times a second,
// where FPS stands for Frames Per Second setting of your application.
function onEnterFrame()
{
// Check if the variable is actually changed.
if (total == store)
{
// Refrain from action if not.
return;
}
if (total == 5)
{
// Keep the new value.
store = total;
// The desired action.
gotoAndPlay(2);
}
else if (total == 6)
{
// Keep the new value.
store = total;
// The desired action.
gotoAndPlay(5);
}
else
{
// Revert the variable.
total = store;
// Notify the user.
trace("there was an error ya PUTZ!!!");
}
}
The button code:
on (release)
{
total = 5;
}