I like a timer to start when an object is created. (see code below in playground). My problem is the timer seem to never start.
How can I start a timer when a Object is created?
import Foundation
class Test {
var counter = 60
var timer = Timer()
init() {
timer = .scheduledTimer(timeInterval: 1.0, target: self, selector: #selector(updateCounter), userInfo: nil, repeats: true)
}
@objc func updateCounter() {
// example functionality
if counter > 0 {
counter -= 1
print(counter)
} else {
counter = 60
}
}
}
var newTest = Test()
What you need is to import PlaygroundSupport
and set playground page needsIndefiniteExecution
to true
import PlaygroundSupport
PlaygroundPage.current.needsIndefiniteExecution = true