c++inheritancedynamic-castvirtual-destructor

Why does dynamic_cast need the base class to have a virtual destructor?


I had the following code, on which I tried doing a dynamic_cast:

struct Base {
    Base() {}
    ~Base() {}
}; 
 
struct Derived: public Base {
    Derived() {}
    ~Derived() {}
};  

struct AnotherClass: public Base {
    AnotherClass() {}
    ~AnotherClass() {}
};  

int main() {
    Derived* d = new Derived();
    Base* base = d;
 
    AnotherClass* ac = dynamic_cast<AnotherClass*> (base);
}

This led to the following error:

the operand of a runtime dynamic_cast must have a polymorphic class type.

Making the Base class destructor virtual fixes this.

But why does the destructor need to be virtual here for base to be considered to have a polymorphic class type?

Since AnotherClass and Derived inherit from Base, aren't they already considered polymorphic types?


Solution

  • You don't really need a virtual destructor for dynamic_cast. The only thing needed is at least one virtual method in the Base class, to allow the compiler to generate type_info for the class hierarchy typeid.

    But, you actually do need the virtual destructor, because without it you cannot properly release the resources held by a derived class when using a pointer to the Base class. In other words: Base* b = new Derived(); delete b; is Undefined Behavior without a virtual destructor.