I'm trying to develop a web game on Godot and I need to serve the game on lan to access from another device, the game is being served to html5 trought localhost, but can't access it trought ipv4
Edit:
I found the file in /home/user/.cache/godot/web the problem now is that if I try to serve this with "npx serve" I get this error:
Error The following features required to run Godot projects on the Web are missing: Secure Context - Check web server configuration (use HTTPS) Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers)
The thing is that to serve it on prod I don't need https, so idk why it asks me now for that and other things
Finally got it working, had to look in this folder (linux):
/home/user/.var/app/org.godotengine.Godot/cache/godot/web
Edit 1:
Even better, go to editor/editor settings/export/web and changethe http host from localhost to your private ip address, now you can access it from any other device on lan :)