I have set up a test with MRTK 3. I have tried to run this on my Android Phone. Touch inputs are detected. Even the movements of the smartphone are detected. The camera is displayed in Android as used. However, there is no camera input in the application.
This is how the app looks on the Android
Android Player Settings
XR
Settings
Main Camera
After building, these two points must be fixed again and again
I tried to find a settings error but could not find one.
Looking at your package name it seems you're using URP. Have you added the AR Background Renderer Feature to the render feature stack of the render pipeline?