I am trying to change the 3D model's size of an agent programmatically but it doesn't seem to be a way, any ideas?
I tried making the agent extend the DefaultStyle3D class but there only is a method to update the scaling factor, which by the way does not appear to have any effect on the simulation.
With a little more research I found that Repast lets you set a method of the agent as a scaling factor to allow the dynamic change of its value, as specified in the reference manual https://repast.github.io/docs/RepastReference/RepastReference.html#_displays section 11.7