This question is regarding "No Font" problem in SKLabelNode that appears in SpriteKit scene editor in Xcode:
I pulled the recent changes in the project where a new font was added. Checked everything:
But when I hit font selection Attributes Inspector - there simply no such font in the list.
It turns out that, in order to be shown in Xcode, the font should be added to the Mac you work on. Quick way to do that:
As the result "No Font" will disappear, fonts will be displayed correctly and you will be able to select the font in the picker.