Is there a way to disable the output of Raylib? I'd like to not have this spammed in my terminal:
INFO: Initializing raylib 3.7
INFO: DISPLAY: Device initialized successfully
INFO: > Display size: 1920 x 1080
INFO: > Render size: 1024 x 768
INFO: > Screen size: 1024 x 768
INFO: > Viewport offsets: 0, 0
INFO: TEXTURE: [ID 1] Unloaded texture data from VRAM (GPU)
INFO: TEXTURE: [ID 2] Unloaded texture data from VRAM (GPU)
INFO: TEXTURE: [ID etc...] Unloaded texture data from VRAM (GPU)
There's more of these, this is just a portion of them
Rust Solution 1: You can call
set_trace_log(TraceLogLevel::LOG_ERROR)
to set a higher log level, as mentioned in the docs here.
C Solution 1: Set a higher log level
SetTraceLogLevel(LOG_ERROR);
possible values are:
LOG_ALL: 0
LOG_TRACE: 1
LOG_DEBUG: 2
LOG_INFO: 3
LOG_WARNING: 4
LOG_ERROR: 5
LOG_FATAL: 6
LOG_NONE: 7
C Solution 2: Use custom callback function
Another way can be seen in this example examples/core/core_custom_logging.c
you should be able to register a callback function for handling log messages
SetTraceLogCallback(CustomLog); // call this before InitWindow()
InitWindow(screenWidth, screenHeight, "titel");
To receive no log prints whatsoever, the function can be as simple as:
void CustomLog(int msgType, const char *text, va_list args)
{
return;
}