I've been trying to get this concept UI design working in the game:
I got the health display just fine. Then I tried to add the orbs in and here's how far I've got it so far:
The orbs are getting drawn in the correct place but in the wrong order. The first one getting drawn is the dark red orb and white is the last. I need it to start drawing the first orb (dark red) at the bottom of the health display and then making its way counter-clockwise.
Here's the code:
//Mana UI
for (var i=0; i<5; i++)
{
draw_sprite(spr_mana_orb, 0, _centerx+28*cos(i*(0.15*pi)), _centery+28*sin(i*(0.15*pi)));
}
As you can guess, I'm lacking math skills.
Using sin for x incrementation and cos for y swaps the axis of the drawing circle, resulting in the style I wanted.
Like this:
//Mana UI
for (var i=0; i<5; i++)
{
draw_sprite(spr_mana_orb, 0, _centerx+28*sin(i*(0.15*pi)), _centery+28*cos(i*(0.15*pi)));
}