I want to Draw the Vector image of the Face by detecting the Face points using Vision I have created a code in which I am getting a few points and I have downloaded the code to Draw lines but I am unable to understand it and Customise the Lines. Please help me to understand the Code and if anyone can help me how I can Draw points on the face using the Face Detection code that I have, my code to detect face is :
func drawOnImage(source: UIImage,
boundingRect: CGRect,
faceLandmarkRegions: [VNFaceLandmarkRegion2D]) -> UIImage {
UIGraphicsBeginImageContextWithOptions(source.size, false, 1)
let context = UIGraphicsGetCurrentContext()!
context.translateBy(x: 0, y: source.size.height)
context.scaleBy(x: 1.0, y: -1.0)
context.setBlendMode(CGBlendMode.colorBurn)
context.setLineJoin(.round)
context.setLineCap(.round)
context.setShouldAntialias(true)
context.setAllowsAntialiasing(true)
let rectWidth = source.size.width * boundingRect.size.width
let rectHeight = source.size.height * boundingRect.size.height
//draw image
let rect = CGRect(x: 0, y:0, width: source.size.width, height: source.size.height)
context.draw(source.cgImage!, in: rect)
//draw bound rect
var fillColor = UIColor.green
fillColor.setFill()
context.addRect(CGRect(x: boundingRect.origin.x * source.size.width, y:boundingRect.origin.y * source.size.height, width: rectWidth, height: rectHeight))
context.drawPath(using: CGPathDrawingMode.stroke)
//draw overlay
fillColor = UIColor.red
fillColor.setStroke()
context.setLineWidth(2.0)
for faceLandmarkRegion in faceLandmarkRegions {
var points: [CGPoint] = []
for i in 0..<faceLandmarkRegion.pointCount {
let point = faceLandmarkRegion.normalizedPoints[i]
let p = CGPoint(x: CGFloat(point.x), y: CGFloat(point.y))
points.append(p)
}
let mappedPoints = points.map { CGPoint(x: boundingRect.origin.x * source.size.width + $0.x * rectWidth, y: boundingRect.origin.y * source.size.height + $0.y * rectHeight) }
context.addLines(between: mappedPoints)
context.drawPath(using: CGPathDrawingMode.stroke)
}
let coloredImg : UIImage = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
return coloredImg
}
i want to draw the vector image , with dot and lines on the Face
Guys i have acheived My desired output using ARKit which provide the feature of Face Mask. i can now Add the face Mask on the face Detected i am sharing the code here .
import ARKit
Declare a property in the class
let sceneView = ARSCNView()
put the below code in ViewDidLoad() Method of the class
let frame = CGRect(x:0, y: 0, width: self.view.frame.size.width,
height: self.cameraView.bounds.height)
sceneView.frame = frame
self.view.addSubview(sceneView)
sceneView.delegate = self
guard ARFaceTrackingConfiguration.isSupported else { return }
let configuration = ARFaceTrackingConfiguration()
configuration.isLightEstimationEnabled = true
sceneView.session.run(configuration, options: [.resetTracking,
.removeExistingAnchors])
Add the Following two Delegate Methods in your class and inherit your class from ARSCNViewDelegate
func renderer(_ renderer: SCNSceneRenderer, nodeFor anchor: ARAnchor) ->
SCNNode? {
guard let device = sceneView.device else {
return nil
}
let faceGeometry = ARSCNFaceGeometry(device: device)
let node = SCNNode(geometry: faceGeometry)
node.geometry?.firstMaterial?.fillMode = .lines
return node
}
func renderer(_ renderer: SCNSceneRenderer, didUpdate node: SCNNode, for
anchor: ARAnchor) {
guard let faceAnchor = anchor as? ARFaceAnchor,
let faceGeometry = node.geometry as? ARSCNFaceGeometry else {
return
}
faceGeometry.update(from: faceAnchor.geometry)
}
now when you run your Code you will be able to see the face Detected has a face Mask of vector line on it