help me guys implement audio_service in my flutter app , i have already working audio service the cotrols the audio i just want to pair it with audio_service . at the begining i'm trying to make things hard code just to see how it works then pair it with my audio service.
here is the code
class MyAudioHandler extends BaseAudioHandler
with QueueHandler, // mix in default queue callback implementations
SeekHandler { // mix in default seek callback implementations
// The most common callbacks:
void addd(){
queue.add([const MediaItem(id: "dd", title: "ss",duration: Duration(seconds: 40))]);
playbackState.add(
PlaybackState(
queueIndex: 0,
playing: true,
processingState: AudioProcessingState.loading
)
);
}
@override
Future<void> play()async {
playbackState.add(
playbackState.value.copyWith(
processingState: AudioProcessingState.ready,
playing: true,
controls: [MediaControl.play],
)
);
dev.log("playing");
}
@override
Future<void> pause() async {
playbackState.add(playbackState.value.copyWith(
playing: false,
controls: [MediaControl.pause],
));
dev.log("pause is called");
}
@override
Future<void> stop() async {
dev.log("stop is caleld");
}
@override
Future<void> seek(Duration position) async {
dev.log("seek is called");
}
@override
Future<void> skipToQueueItem(int i) async {
dev.log("seek is called");
}
}
i tried to hard code a audio in the function addd , in another place i first call addd then play , which seems to be partialy working , since the control buttons are working as expected :
You need to broadcast the current media item:
item = MediaItem(id: "dd", title: "ss", duration: Duration(seconds: 40));
mediaItem.add(item);