I'm developing a tool to make areas and tripwires and I'm working with Raphael JS. The thing is that I want to build a path dinamically and I think I got it, at least in Chrome, because in Firefox it gets crazy.
What I mean with crazy is that the position of the points do not correspond with the real position of the cursor (and I repeat, only in Firefox).
You have a fiddle I did here.
http://jsfiddle.net/6dd2870b/4/
Any thoughts on why can this be happening?
Thank you in advance.
The javascript code of the fiddle is:
var canvas = document.getElementById('canvas'),
paper = new Raphael(canvas, canvas.height, canvas.width),
mousedown = false,
lastX, lastY, path, pathString, pathAux, pointsAux = [];
$(canvas).mousedown(function (e) {
var x = e.offsetX,
y = e.offsetY;
if (!mousedown) {
pathString = 'M ' + x + ' ' + y + ' ';
mousedown = true;
} else {
pathString += 'l ' + (x - lastX) + ' ' + (y - lastY) + ' ';
}
pointsAux.push({x: x, y: y});
path = paper.circle(x,y,9);
path = paper.path(pathString);
lastX = x;
lastY = y;
});
$(canvas).mousemove(function (e) {
if (!mousedown) {
return;
}
var x = e.offsetX,
y = e.offsetY;
pathAux = pathString + 'l ' + (x - lastX) + ' ' + (y - lastY);
path.attr('path', pathAux);
});
$('#finish').click(function (e) {
if ($('#type').val() != 1) {
pathAux = pathString + ' z';
path.attr('path', pathAux);
} else {
path.attr('path', pathString);
}
mousedown = false;
});
$('#cancel').click(function (e) {
paper.clear();
mousedown = false;
});
I happened to test it again in Firefox v.113.0.1 and somehow is currently working.