I have a strange problem in my angular app and I can't figure it out.
I am importing a mesh like this:
SceneLoader.ImportMesh("", "assets/models/", "model.gltf", this.scene, function(model) {});
But then I get this error:
Unable to load from assets/models/model.gltf: importMesh of unknown
Only when I start it with Inspector like this
Inspector.Show(this.scene, {});
the model is loaded correctly.
The model was exported from Blender in glTF Embedded format and it worked with Three.js also.
I got help in the babylonjs forum.
add import "@babylonjs/loaders/glTF" to the import section and it will work.