I'm new to Objective C and am modifying an iOS module for the Titanium framework which sends UDP packets. The module currently lets you pass in a text string to send, and it will convert it to bytes and send it via UDP to a destination ip and port. This works great and here is the code:
https://github.com/chrisfjones/titanium_module_udp/blob/master/UDPSocketProxy.m
What I want to do is pass a byte array into the send function instead of a string and have it just send it. Here is the Titanium code:
var udp = require('chrisfjones.titanium_module_udp');
var socket = udp.createUDP();
var bytes = [ 100, 15, 132, 53, 14, 246, 0, 0, 0, 0, 196, 209, 1, 1, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 16, 0, 45, 120, 0, 0, 0, 0, 158, 4, 111, 30, 179, 41 ];
socket.send(bytes, "1.2.3.4", 6100);
And here is the new send function so far:
- (void) sendBytes: (NSArray*) args {
NSArray *msg = (NSArray*)[args objectAtIndex: 0];
NSString *host = [TiUtils stringValue:[args objectAtIndex: 1]];
NSInteger port = [TiUtils intValue: [args objectAtIndex: 2]];
NSLog(@"%@ send bytes: %@ to %@:%i", self, msg, host, port);
struct sockaddr_in destinationAddress;
socklen_t sockaddr_destaddr_len = sizeof(destinationAddress);
memset(&destinationAddress, 0, sockaddr_destaddr_len);
destinationAddress.sin_len = (__uint8_t) sockaddr_destaddr_len;
destinationAddress.sin_family = AF_INET;
destinationAddress.sin_port = htons(port);
destinationAddress.sin_addr.s_addr = inet_addr([host cStringUsingEncoding: NSUTF8StringEncoding]);
NSData *destinationAddressData = [NSData dataWithBytes:&destinationAddress length:sizeof(destinationAddress)];
NSData *data = [NSKeyedArchiver archivedDataWithRootObject:msg];
CFSocketError socket_error = CFSocketSendData(_socket, (CFDataRef) destinationAddressData, (CFDataRef) data, 10);
if (socket_error) {
NSLog(@"socket error: %li", socket_error);
} else {
NSLog(@"sent bytes: '%@' to %@:%i", msg, host, port);
}
}
You'll notice that it passes in a NSArray. That is because Titanium converts the javascript array that I create into a NSArray of NSNumber objects. I read that this is terribly inefficient but it's built into the Titanium framework so I don't see a way around it, so I'm hoping for an answer on how to make it work with this getting passed in, not a lecture on how inefficient it is.
When I call the new send method, instead of it sending the 50 or so bytes that I pass in, I can see in wireshark that it is actually passing over 1000 bytes. I'm assuming the issue is with the conversion on this line:
NSData *data = [NSKeyedArchiver archivedDataWithRootObject:msg];
Can someone please help on how to just send the byte array that I pass in? Thanks!
Yes, you don't want to use the archiver in this case, since you're just trying to turn a set of bytes into a block of NSData
. Depending on whether you are passing in an array of NSNumber
or an array of NSString
, you'll basically need to loop over the contents of the array and append the data to an NSMutableData
.
Assuming it's an array of NSNumber
, then something like this should work:
NSMutableData *data = [[NSMutableData alloc] initWithCapacity: [msg count]];
for( NSNumber *number in msg) {
char byte = [number charValue];
[data appendBytes: &byte length: 1];
}
// .... code that uses data ...
[data release];
If the numbers are numeric values in string form, you'll probably want to use the -(int)intValue
method of NSString
to pull out the data and then add that to the data, basically changing the above to:
NSMutableData *data = [[NSMutableData alloc] initWithCapacity: [msg count]];
for( NSString *string in msg) {
char byte = (char)[string intValue];
[data appendBytes: &byte length: 1];
}
// .... code that uses data ...
[data release];
And, if you're trying to stuff the characters from the strings, then you'll need to grab the character using [string characterAtIndex: 0]
and compensate for the fact that you will be receiving a unichar
instead of a char
.