If I find out that something is a Monoid
or Monad
, I get all to use all kinds of fun functions, like foldMap
, sequence
or even mapM
. They make me happy.
What do I get if I find out that something is a Category
? Do I get anything fun besides overloading id
and (.)
?
Do I get anything fun besides overloading id and (.) ?
Well, you also (should) get the laws associated with them:
"identity/left" forall p .
id . p = p
"identity/right" forall p .
p . id = p
"association" forall p q r .
(p . q) . r = p . (q . r)
As a side note:
The reason that you don't get that many fun functions like mapM
or foldMap
is, that saying something is a category is actually saying very little about it. The most useful functions I guess are the ones defined in Control.Category
, which sometimes make code easier to read: >>>
and <<<