It seems like all the old frameworks have been deprecated (e.g. CGWindowListCreateImage
) in favor of ScreenCaptureKit
. Unfortunately it only offers streaming. Is there a simpler way I can get a screenshot of the user's display?
Given displayId, x, y, width and height, I need a function to return the byte data of the desktop screen capture image. It's for a Unity3d native plugin.
I've tried ScreenCapture kit but it's just not right for this use case.
Everything else is deprecated.
Yes, it is, in WWDC 23, ScreenCaptureKit API were introduced to capture screenshots programmatically.
Please refer here :
What’s new in ScreenCaptureKit
https://developer.apple.com/videos/play/wwdc2023/10136/?time=586