I have patrol running fine when performing the tests on debug:
# this comes from a makefile command I wrote:
patrol test --target integration_test/$(test_path) --dart-define="MODE=test" --dart-define="ENV=local" --dart-define="SUPABASE_ADMIN_TEST_PASSWORD=$(SUPABASE_ADMIN_LOCAL_TEST_PASSWORD)" --verbose -d emulator-5554
which ends successfully:
...
: BUILD SUCCESSFUL in 7s
: 327 actionable tasks: 6 executed, 321 up-to-date
✓ Completed executing apk with entrypoint test_bundle.dart on emulator-5554 (8.1s)
But when performing it by adding the --release
flag, gradle complains:
patrol test --target integration_test/$(test_path) --dart-define="MODE=test" --dart-define="ENV=local" --dart-define="SUPABASE_ADMIN_TEST_PASSWORD=$(SUPABASE_ADMIN_LOCAL_TEST_PASSWORD)" --verbose -d emulator-5554
...
FAILURE: Build failed with an exception.
* What went wrong:
Cannot locate tasks that match ':app:assembleReleaseAndroidTest' as task 'assembleReleaseAndroidTest' not found in project ':app'.
* Try:
> Run gradlew tasks to get a list of available tasks.
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
* Get more help at https://help.gradle.org
Here is my app/build.gradle
plugins {
id "com.android.application"
id "kotlin-android"
id "dev.flutter.flutter-gradle-plugin"
}
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
def keystoreProperties = new Properties()
def keystorePropertiesFile = rootProject.file('key.properties')
if (keystorePropertiesFile.exists()) {
keystoreProperties.load(new FileInputStream(keystorePropertiesFile))
}
android {
namespace "net.xxx.xxx.xxx"
compileSdk flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "net.xxx.xxxx.xx"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion 21
multiDexEnabled true
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
testInstrumentationRunner "pl.leancode.patrol.PatrolJUnitRunner"
testInstrumentationRunnerArguments clearPackageData: "true"
}
testOptions {
execution "ANDROIDX_TEST_ORCHESTRATOR"
}
signingConfigs {
release {
keyAlias keystoreProperties['keyAlias']
keyPassword keystoreProperties['keyPassword']
storeFile keystoreProperties['storeFile'] ? file(keystoreProperties['storeFile']) : null
storePassword keystoreProperties['storePassword']
}
}
buildTypes {
release {
signingConfig signingConfigs.release
}
}
}
flutter {
source '../..'
}
dependencies {
androidTestUtil "androidx.test:orchestrator:1.4.2"
implementation 'com.android.support:multidex:1.0.3'
coreLibraryDesugaring 'com.android.tools:desugar_jdk_libs:1.1.5'
}
and my pubspec:
name: xxxx_zzzz
description: xxxx xxxx
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.1.0+01
environment:
sdk: '>=3.1.0 <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
supabase_flutter: ^1.7.0
flutter_dotenv: ^5.0.2
table_calendar: ^3.0.0
syncfusion_flutter_pdfviewer: ^22.2.12
flutter_launcher_icons: ^0.13.1
firebase_core: ^2.10.0
firebase_messaging: ^14.4.1
mocktail: ^1.0.0
week_of_year: ^2.0.0
supabase_auth_ui: ^0.2.1
dart_dotenv: ^1.0.1
firebase_crashlytics: ^3.3.5
event_bus: ^2.0.0
url_launcher: ^6.1.14
package_info: ^2.0.2
flutter_local_notifications: ^15.1.1
jwt_decoder: ^2.0.1
pub_semver: ^2.1.4
flutter_markdown: ^0.6.18+2
timezone: ^0.9.2
infinite_scroll_pagination: ^4.0.0
intl: ^0.18.1
dev_dependencies:
patrol: ^3.6.1
flutter_test:
sdk: flutter
integration_test:
sdk: flutter
flutter_lints: ^2.0.0
flutter:
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/.local.env
- assets/.test.env
- assets/.prod.env
- assets/.staging.env
flutter_launcher_icons:
android: true
ios: true
image_path_android: "assets/images/logo_android.png"
adaptive_icon_background: "#ffffff"
adaptive_icon_foreground: "assets/images/logo_android.png"
image_path_ios: "assets/images/logo_ios.png"
patrol:
app_name: XXX xxxx
android:
package_name: net.xxx.xxxx
ios:
bundle_id: net.xxx.xxx
and some doctor analysis:
$ flutter doctor 130
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel stable, 3.19.5, on macOS 14.0 23A344 darwin-arm64, locale en-ES)
[✓] Android toolchain - develop for Android devices (Android SDK version 33.0.0)
[✓] Xcode - develop for iOS and macOS (Xcode 15.1)
[✓] Chrome - develop for the web
[✓] Android Studio (version 2022.3)
[✓] IntelliJ IDEA Ultimate Edition (version 2023.3.6)
[✓] Connected device (4 available)
[✓] Network resources
• No issues found!
$ patrol doctor 130
Patrol doctor:
Patrol CLI version: 2.7.0
Flutter command: flutter
Flutter 3.19.5 • channel stable
Android:
• Program adb found in /Users/zzz/Library/Android/sdk/platform-tools/adb
• Env var $ANDROID_HOME set to /Users/zzz/Library/Android/sdk
iOS / macOS:
• Program xcodebuild found in /usr/bin/xcodebuild
• Program ideviceinstaller found in /opt/homebrew/bin/ideviceinstaller
You run Patrol UI tests in release mode on Android, you need to modify your app/build.gradle
to include testBuildType "release"
line, like so (link):
android {
// ...
buildTypes {
release {
// ...
}
}
testBuildType "release"
}
Please bear in mind that Patrol has problems with release mode when ProGuard is enabled. Learn more in this issue