How can I change transparency of Raw Image, without Material rendering? I am trying to create the app for image tracing. I use Nature Gallery script to upload image from Gallery to RawImage. I do it using Texture. When I try to add Material, it cover the texture and nothing work..)
Thank you!
I think, I have to call RawImage.color, but not sure how?
To change the transparency of a RawImage
using a slider you can do the following:
// Image who's transparency you want to change via slider
public RawImage image;
// Callback for slider value change
public void OnSliderValueChanged(float sliderValue)
{
// Get current color including transparency
Color currentColor = image.color;
// Apply slider value as transparency (slider range: 0 - 1 fits perfectly)
image.color = new Color(currentColor.r, currentColor.g, currentColor.b, sliderValue);
}
Don't forget to reference your RawImage
in the inspector on your script. Also, on your slider component, add a OnValueChanged()
event and assign the OnSliderValueChanged(float sliderValue)
method under Dynamic float (not Static Parameters) as the corresponding callback. See the following images as a help: