I’ve started getting an error when the Unity app runs on an Android device, on UnityPurchasing Initialize
Unity 2022.3.181, In App Purchasing 4.12.2, Target API 34
UnityEngine.AndroidJavaException: java.lang.ClassNotFoundException: com.android.billingclient.api.PurchasesUpdatedListener
at UnityEngine.AndroidJNISafe.CheckException () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.AndroidJNISafe.FindClass (System.String name) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.AndroidJavaClass._AndroidJavaClass (System.String className) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.AndroidJavaProxy..ctor (System.String javaInterface) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Purchasing.GooglePurchaseUpdatedListener..ctor (UnityEngine.Purchasing.Interfaces.IGoogleLastKnownProductService googleLastKnownProductService, UnityEngine.Purchasing.Interfaces.IGooglePurchaseCallback googlePurchaseCallback, UnityEngine.Purchasing.Interfaces.IGooglePurchaseBuilder purchaseBuilder, UnityEngine.Purchasing.IGoogleCachedQueryProductDetailsService googleCachedQueryProductDetailsService, UnityEngine.Pur
I tried to add a custom proguard with -keep class com.android.billingclient.** {*; }
but that didn't change anything
Any hints on how to fix it?
Somehow (generated?) this was added to mainTemplate.gradle file
// ** ADD THIS **
configurations.all {
exclude group: 'com.android.billingclient', module: 'billing'
}
I removed this exclude command and the issue was solved.