iosapp-storeapp-store-connectreview

Game Rejected by AppStoreConnect. [Guideline 5.1.1 - Legal - Privacy - Data Collection and Storage]


This Is the reason that my game was rejected in AppStoreConnect.

I ask users permission but I can't determine what user choose, allow or deny.

So question is that "How to determine users answer, and if it's DENY, what code I must write so my unity ads do not track that user".


Solution

  • I found out that I should add a package named IOS14 ads tracking from unity package manager and import sample. then edit script.

    And Add Sample scene to Scenes List in Build Settings in 0 position.