cstructureproject

Real world project structure with .C and .H


So when we make a C program we just need one .C file right? We can include additional C files and H files to our main .C file but I'm not sure what the difference between them is.

Why would one create multiple .C files? Couldn't they just create a bunch of .H files and include them in the main .C file?

If we include a whole bunch of .H files into the main .C file does that increase the build time? If so then what you would want to do is create a .C file AND a .H file for every "module" you create for the program and then just include the specific .H files where you need them?

I'm just trying to get an idea of how big projects handle it.


Solution

  • Difference Between .c and .h Files

    Why Use Multiple .c Files?

    Why Not Just Use .h Files?

    Does Including Many .h Files Increase Build Time?

    Yes, including many .h files can slow down the build process because the compiler has to process all the included files. However, if the .h files only contain declarations (as they should), this overhead is usually minimal. The real hit comes if you were to include a lot of actual code (definitions) in the .h files. Typical Project Structure

    In most C projects, you'll structure your code into separate .c and .h files like this:

    For each module, create:

    Example
    math.h        // Declarations for math functions (like add, subtract, etc.)
    math.c        // Definitions (actual code) for those math functions
    main.c        // The main program that uses the functions declared in math.h
    

    In main.c, you'd include math.h to get access to the add and subtract function declarations, but the implementation stays in math.c.