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SvelteKit: dev/build and path problems with static assets referenced in CSS


In the CSS section of a Svelte file, suppose I use a background-image:

div { background-image: url(img/bg.jpg); }

The image file is in the static folder (static/img/bg.jpg). This simple example runs perfectly in dev mode.

If I try to build the project (with adapter-auto), I get a warning:

img/bg.jpg referenced in (...) didn't resolve at build time...

and if I run the app it fails to find the image (at /_app/immutable/assets/img/bg.jpg).

This answer: https://stackoverflow.com/a/75716822/494979 suggests to define an alias in the vite.config.ts file:

export default defineConfig({
resolve: {
    alias: {
      $img: "/static/img",
    },
  },
});

and change the CSS to:

div { background-image: url($img/bg.jpg); }`

The built project now correctly loads the image (from /_app/immutable/assets).

But now it doesn't work in dev mode (tries to load the image from /static/img/bg.jpg instead of /img/bg.jpg).

The problem would be the same for other assets loaded from the CSS, like fonts (with @import).

The SvelteKit docs (https://kit.svelte.dev/docs/assets) say: "For assets included via the CSS url() function, you may find vitePreprocess useful.", but I have no idea how.

How can I have a configuration that works for both dev and build, as can be expected?


Solution

  • I came across your question as I had the pretty much same issue. For me, I followed guide from Vite docs which states:

    Note that you should always reference public assets using root absolute path - for example, public/icon.png should be referenced in source code as /icon.png.

    Following it, it worked in both dev and production. So that I'm referencing images as /img/bg.jpg.