I'm sarting the packing process with the below details:
java -cp gdx-texturepacker.jar com.badlogic.gdx.tools.imagepacker.TexturePacker2 D:\tem D:\tem spritesheet.tmp
Exception in thread "main" java.lang.RuntimeException: Error packing files.
at com.badlogic.gdx.tools.imagepacker.TexturePacker2.process(TexturePacker2.java:361)
at com.badlogic.gdx.tools.imagepacker.TexturePacker2.main(TexturePacker2.java:394)
Caused by: java.lang.Exception: Error processing directory: D:\tem
at com.badlogic.gdx.tools.FileProcessor.process(FileProcessor.java:117)
at com.badlogic.gdx.tools.imagepacker.TexturePackerFileProcessor.process(TexturePackerFileProcessor.java:60)
at com.badlogic.gdx.tools.FileProcessor.process(FileProcessor.java:89)
at com.badlogic.gdx.tools.imagepacker.TexturePackerFileProcessor.process(TexturePackerFileProcessor.java:39)
at com.badlogic.gdx.tools.imagepacker.TexturePacker2.process(TexturePacker2.java:359)
... 1 more
Caused by: java.lang.RuntimeException: Image does not fit with max page width 1024 and paddingX 2: 003[0,0 1030x154]
at com.badlogic.gdx.tools.imagepacker.MaxRectsPacker.packPage(MaxRectsPacker.java:78)
at com.badlogic.gdx.tools.imagepacker.MaxRectsPacker.pack(MaxRectsPacker.java:56)
at com.badlogic.gdx.tools.imagepacker.TexturePacker2.pack(TexturePacker2.java:54)
at com.badlogic.gdx.tools.imagepacker.TexturePackerFileProcessor.processDir(TexturePackerFileProcessor.java:87)
at com.badlogic.gdx.tools.FileProcessor.process(FileProcessor.java:115)
... 5 more
What is wrong with the input files, if they are
The default pack configuration for the texture-packer has a maxWidth
and maxHeight
of 1024 pixels, since one of your images is wider than that it cannot fit into the packed texture atlas.
You can override the default configuration by using a configuration file, the GDX texture packer documentation outlines how, but one simple way is to just place a file called pack.json
in your input folder (in your case D:\tem
).
If you increase the maxWidth
to, for example, 2048 it should work, to do that your pack.json
could look something like this:
{
"maxWidth": 2048,
"maxHeight": 2048
}