I am developing a game with the Godot game engine for the web platform. The problem is that when I want to output for the web, only the English text is displayed correctly and the rest of the language is not displayed correctly. The example is in the picture:
While there is no such problem for other outputs like Android or Windows. Does anyone know where the problem comes from?
If your web export isn't displaying non-English characters properly, I think it's probably because the right fonts aren't being used.