I added a cone entity to the scene, but when my viewpoint gets close to the cone, parts of it disappear. How can I avoid this issue?
const viewer = new Cesium.Viewer("cesiumContainer", {
infoBox: false
});
const cone = viewer.entities.add({
name: "cone1",
position: new Cesium.Cartesian3.fromDegrees(119.999, 30, 200),
cylinder: {
topRadius:0,
bottomRadius:4e6,
length:8e7,
slices:100,
numberOfVerticalLines:6,
material: Cesium.Color.RED.withAlpha(0.5),
heightReference:Cesium.HeightReference.RELATIVE_TO_GROUND,
outline:true,
outlineColor:Cesium.Color.BLUE,
},
});
Here's a Sandcastle Demo
This issue can be resolved by setting the following code
viewer.scene.logarithmicDepthBuffer = false;
This is the reference link