I'm creating a C++ WinRT runtime component using Visual Studio 2022.
I want to use functions like PeekMessage()
to handle a basic message loop. However, I get the following errors:
error C3861: 'PeekMessage': identifier not found
I already have #include <Windows.h>
at the top of the file, and I've also added #pragma comment(lib, "User32.lib")
.
Are there any limitations that prevent PeekMessage()
from being used in a C++ WinRT component? If so, is there any workaround or recommended approach to use these APIs in this environment?
#undef WINAPI_FAMILY
#define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP
in the WinRT component, it worked correctly. The original setting was for UWP, but I want to use it with WinUI 3 in C#.